Skill Proficiencies – Arcana, Medicine
Tool Proficiencies – Alchemist’s supplies, Herbalism kit
Equipment – A set of Alchemist’s supplies, an herbalism kit, several empty glass bottles, and your last attempt at brewing a potion (roll a d4 when consumed. A 1 deals 2 points of damage to the consumer, a 2 heals 1 point of damage, a 3 heals 2 points of damage, and a 4 heals 3 points of damage)
Feature – Oddity: Your time working in alchemy has given you an bit of insight into the realm of magic, miasma, and the mysterious. With your DM, decide upon the nature of this discovery.